Spaces:
Running
Running
Clear demo: ten Detail recordings, before/after
Browse files- index.html +0 -7
- try-browser.js +153 -131
index.html
CHANGED
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@@ -272,13 +272,6 @@ Works best with files shorter than 10 minutes.</span>
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<span class="label">Try with your audio</span>
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</a>
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<!-- Two hidden <audio> elements drive the raw + enhanced playback in
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parallel; their `.volume` properties carry the mix slider (raw vs
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active enhanced). Using <audio> instead of Web Audio routes through
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iOS's media playback channel, which ignores the ringer/silent switch. -->
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<audio id="audioRaw" preload="auto" playsinline aria-hidden="true"></audio>
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<audio id="audioEnh" preload="auto" playsinline aria-hidden="true"></audio>
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<script src="main.js"></script>
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<script src="try-browser.js" type="module"></script>
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</body>
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<span class="label">Try with your audio</span>
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</a>
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<script src="main.js"></script>
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<script src="try-browser.js" type="module"></script>
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</body>
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try-browser.js
CHANGED
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@@ -13,7 +13,6 @@
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import { Clear, SR, encodeWav, decodeToMono } from './lib-clear/clear.js';
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import { encodeM4A } from './lib-clear/encode-m4a.js';
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-
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const M4A_INPUT_EXTS = ['m4a', 'mp4', 'mov', 'aac', 'm4b'];
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const HF = 'https://huggingface.co/detail-co/clear/resolve/main';
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@@ -436,21 +435,36 @@ function buildMetaSentence(variant, result, backend) {
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return `Enhanced ${dur} in ${proc}.\n${Math.round(rt)}× realtime on ${back}.`;
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}
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// ── A/B player
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// iOS Safari refuses to play Web Audio through the silent switch, even
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// with the parallel-silencer hack. Routing through native <audio>
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// elements puts the page on the media playback channel (which ignores
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// the silent switch), but we lose:
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// - Seamless variant toggle (now there's a brief gap while audio.src
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// swaps to the other variant's WAV blob).
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// - Sample-accurate parallel scheduling. Two <audio> elements drift
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// by a few ms across long clips; we resync currentTime on play.
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// What we keep: the live mix slider — raw and enhanced play in parallel
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// with `audio.volume` blending between them.
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function createABPlayer({ raw, enhancedTracks, activeVariant, sampleRate }) {
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const playBtn = $('tryPlayBtn');
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const scrubber = $('tryScrubber');
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const progress = scrubber.querySelector('.progress');
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@@ -458,129 +472,139 @@ function createABPlayer({ raw, enhancedTracks, activeVariant, sampleRate }) {
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const tot = scrubber.parentElement.querySelector('.tot');
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const slider = $('tryMixSlider');
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-
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}
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-
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let mix = 1.0;
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let active = activeVariant;
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let rafId = null;
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let variantSwapping = false;
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-
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audioRaw.loop = false;
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audioEnh.loop = false;
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audioRaw.src = rawURL;
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audioEnh.src = enhURLs[active];
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-
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function applyMix() {
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-
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}
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}
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-
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// Use the enhanced track as the timing master. They're the same length
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// (mono PCM, identical sample count), so any drift is just clock jitter
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// between two parallel HTML media elements. Resync on play/seek.
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const getDuration = () => audioEnh.duration || (raw.length / sampleRate);
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const getPosition = () => audioEnh.currentTime || 0;
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-
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function syncTimes() {
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const p =
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const d = getDuration();
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cur.textContent = fmtTime(p);
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tot.textContent = fmtTime(
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progress.style.width = `${
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}
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function startRaf() {
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if (rafId) return;
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const tick = () => {
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syncTimes();
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if (!audioEnh.paused) rafId = requestAnimationFrame(tick);
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else rafId = null;
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};
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rafId = requestAnimationFrame(tick);
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}
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function stopRaf() {
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if (rafId) { cancelAnimationFrame(rafId); rafId = null; }
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syncTimes();
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}
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-
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async function play() {
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//
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//
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}
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function pause() {
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}
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function seekTo(t) {
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const
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syncTimes();
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}
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playBtn.dataset.state = 'paused';
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playBtn.innerHTML = ICON_PLAY;
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stopRaf();
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});
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// ── Variant swap (Studio ↔ Natural) ─────────────────────────────────
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// <audio>.src swap drops position + state. Capture both, restore after
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// the new buffer is ready.
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async function setActiveVariant(v) {
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if (!(v in enhURLs)) return false;
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if (variantSwapping) return false;
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if (v === active) return true;
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variantSwapping = true;
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const wasPlaying = !audioEnh.paused;
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const pos = audioEnh.currentTime || 0;
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audioEnh.pause();
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audioEnh.src = enhURLs[v];
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active = v;
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try {
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await new Promise((resolve) => {
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const ready = () => { audioEnh.removeEventListener('loadedmetadata', ready); resolve(); };
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if (audioEnh.readyState >= 1) ready();
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else audioEnh.addEventListener('loadedmetadata', ready);
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});
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audioEnh.currentTime = pos;
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audioRaw.currentTime = pos;
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if (wasPlaying) {
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await Promise.all([
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audioEnh.play().catch(() => {}),
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audioRaw.play().catch(() => {}),
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]);
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startRaf();
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} else {
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syncTimes();
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}
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} finally {
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variantSwapping = false;
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}
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return true;
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}
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// ── Event wiring ─────────────────────────────────────────────────────
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const onPlayClick = async () => {
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-
if (
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await play();
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playBtn.dataset.state = 'playing';
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playBtn.innerHTML = ICON_PAUSE;
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const onScrubClick = (e) => {
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const rect = scrubber.getBoundingClientRect();
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const pct = (e.clientX - rect.left) / rect.width;
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seekTo(pct *
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};
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const onSlider = () => { mix = slider.value / 100; applyMix(); paintSlider(); };
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const mixEnds = document.querySelectorAll('#tryPlayer .mix-end');
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@@ -611,46 +635,44 @@ function createABPlayer({ raw, enhancedTracks, activeVariant, sampleRate }) {
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playBtn.dataset.state = 'paused';
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playBtn.innerHTML = ICON_PLAY;
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slider.value = 100; mix = 1.0;
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paintSlider();
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playBtn.addEventListener('click', onPlayClick);
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scrubber.addEventListener('click', onScrubClick);
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slider.addEventListener('input', onSlider);
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// Once metadata lands on either element, the duration becomes known.
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audioEnh.addEventListener('loadedmetadata', syncTimes);
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syncTimes();
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-
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return {
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get isPlaying() { return
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getPosition,
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hasVariant
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async play() {
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if (
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await play();
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playBtn.dataset.state = 'playing';
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playBtn.innerHTML = ICON_PAUSE;
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},
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seekTo,
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pauseIfPlaying() {
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if (
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pause();
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playBtn.dataset.state = 'paused';
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playBtn.innerHTML = ICON_PLAY;
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}
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},
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dispose() {
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-
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audioEnh.removeEventListener('loadedmetadata', syncTimes);
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playBtn.removeEventListener('click', onPlayClick);
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scrubber.removeEventListener('click', onScrubClick);
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slider.removeEventListener('input', onSlider);
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for (const [btn, h] of mixEndHandlers) btn.removeEventListener('click', h);
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-
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audioEnh.removeAttribute('src'); audioEnh.load();
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URL.revokeObjectURL(rawURL);
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for (const u of Object.values(enhURLs)) URL.revokeObjectURL(u);
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},
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};
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}
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import { Clear, SR, encodeWav, decodeToMono } from './lib-clear/clear.js';
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import { encodeM4A } from './lib-clear/encode-m4a.js';
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const M4A_INPUT_EXTS = ['m4a', 'mp4', 'mov', 'aac', 'm4b'];
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const HF = 'https://huggingface.co/detail-co/clear/resolve/main';
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return `Enhanced ${dur} in ${proc}.\n${Math.round(rt)}× realtime on ${back}.`;
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}
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// ── Sample-aligned A/B player (raw ↔ enhanced via mix slider) ─────────
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/**
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* Sample-aligned multi-track A/B player. Raw + every cached enhanced
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* variant ({ studio, natural, ... }) are scheduled in parallel and routed
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* through one GainNode each. Toggling between variants is just a gain
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* swap — playback continues without restart. The mix slider crossfades
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* raw against whichever enhanced track is currently active.
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*/
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function createABPlayer({ raw, enhancedTracks, activeVariant, sampleRate }) {
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let ctx = null;
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let bufRaw = null;
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const bufsEnh = {}; // variant → AudioBuffer
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let srcRaw = null;
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const srcsEnh = {}; // variant → AudioBufferSourceNode
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let gainRaw = null;
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| 454 |
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const gainsEnh = {}; // variant → GainNode
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let isPlaying = false;
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let playStartCtxTime = 0;
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let pausePos = 0;
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let mix = 1.0;
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+
let active = activeVariant;
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let rafId = null;
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let unlocked = false; // iOS Safari: needs a silent buffer kick on first play
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const longest = Math.max(
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raw.length,
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...Object.values(enhancedTracks).map((s) => s.length),
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);
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const duration = longest / sampleRate;
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+
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const playBtn = $('tryPlayBtn');
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const scrubber = $('tryScrubber');
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const progress = scrubber.querySelector('.progress');
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const tot = scrubber.parentElement.querySelector('.tot');
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const slider = $('tryMixSlider');
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+
function ensureCtx() {
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| 476 |
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if (ctx) return;
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const Ctor = window.AudioContext || window.webkitAudioContext;
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| 478 |
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// iOS 14 and older Safari reject the sampleRate constructor arg —
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| 479 |
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// fall back to a default-rate context. AudioBuffers we make below
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| 480 |
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// still declare sampleRate=48 kHz; the source node auto-resamples
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| 481 |
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// to whatever ctx.sampleRate actually is.
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| 482 |
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try { ctx = new Ctor({ sampleRate }); }
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catch { ctx = new Ctor(); }
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bufRaw = ctx.createBuffer(1, raw.length, sampleRate);
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| 485 |
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bufRaw.copyToChannel(raw, 0);
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| 486 |
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gainRaw = ctx.createGain();
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| 487 |
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gainRaw.connect(ctx.destination);
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| 488 |
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for (const [v, samples] of Object.entries(enhancedTracks)) {
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bufsEnh[v] = ctx.createBuffer(1, samples.length, sampleRate);
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bufsEnh[v].copyToChannel(samples, 0);
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gainsEnh[v] = ctx.createGain();
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| 492 |
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gainsEnh[v].connect(ctx.destination);
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}
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applyMix();
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}
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| 496 |
+
/** iOS Safari unlock — fires a 1-sample silent buffer on first play so
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* subsequent AudioBufferSourceNode.start() calls actually produce sound.
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| 498 |
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* No-op on desktop. Must run inside the user-gesture call stack. */
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function unlockIOSAudio() {
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| 500 |
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if (unlocked || !ctx) return;
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try {
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| 502 |
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const src = ctx.createBufferSource();
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| 503 |
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src.buffer = ctx.createBuffer(1, 1, ctx.sampleRate);
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| 504 |
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src.connect(ctx.destination);
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src.start(0);
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unlocked = true;
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} catch {}
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}
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function applyMix() {
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| 510 |
+
if (!ctx) return;
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| 511 |
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gainRaw.gain.value = 1 - mix;
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+
for (const v of Object.keys(gainsEnh)) {
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| 513 |
+
gainsEnh[v].gain.value = (v === active) ? mix : 0;
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}
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}
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+
function startSources(offset) {
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| 517 |
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const startAt = ctx.currentTime + START_LEAD;
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| 518 |
+
srcRaw = ctx.createBufferSource();
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| 519 |
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srcRaw.buffer = bufRaw;
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| 520 |
+
srcRaw.connect(gainRaw);
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| 521 |
+
srcRaw.start(startAt, offset);
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| 522 |
+
for (const v of Object.keys(bufsEnh)) {
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| 523 |
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const s = ctx.createBufferSource();
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| 524 |
+
s.buffer = bufsEnh[v];
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| 525 |
+
s.connect(gainsEnh[v]);
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+
s.start(startAt, offset);
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+
srcsEnh[v] = s;
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+
}
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| 529 |
+
srcRaw.onended = () => {
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| 530 |
+
if (isPlaying) {
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| 531 |
+
isPlaying = false;
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| 532 |
+
pausePos = 0;
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| 533 |
+
playBtn.dataset.state = 'paused';
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| 534 |
+
playBtn.innerHTML = ICON_PLAY;
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| 535 |
+
stopRaf();
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+
}
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+
};
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| 538 |
+
playStartCtxTime = startAt;
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| 539 |
+
isPlaying = true;
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| 540 |
+
pausePos = offset;
|
| 541 |
+
startRaf();
|
| 542 |
+
}
|
| 543 |
+
function stopSources() {
|
| 544 |
+
for (const s of [srcRaw, ...Object.values(srcsEnh)]) {
|
| 545 |
+
if (!s) continue;
|
| 546 |
+
try { s.onended = null; s.stop(); } catch {}
|
| 547 |
+
try { s.disconnect(); } catch {}
|
| 548 |
+
}
|
| 549 |
+
srcRaw = null;
|
| 550 |
+
for (const v of Object.keys(srcsEnh)) delete srcsEnh[v];
|
| 551 |
+
isPlaying = false;
|
| 552 |
+
stopRaf();
|
| 553 |
+
}
|
| 554 |
+
function currentPos() {
|
| 555 |
+
if (isPlaying) {
|
| 556 |
+
const elapsed = pausePos + (ctx.currentTime - playStartCtxTime);
|
| 557 |
+
return Math.min(duration, Math.max(0, elapsed));
|
| 558 |
+
}
|
| 559 |
+
return pausePos;
|
| 560 |
}
|
|
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|
|
|
|
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|
|
|
|
|
|
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|
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|
| 561 |
function syncTimes() {
|
| 562 |
+
const p = currentPos();
|
|
|
|
| 563 |
cur.textContent = fmtTime(p);
|
| 564 |
+
tot.textContent = fmtTime(duration);
|
| 565 |
+
progress.style.width = `${Math.min(100, (p / duration) * 100)}%`;
|
| 566 |
}
|
| 567 |
function startRaf() {
|
| 568 |
if (rafId) return;
|
| 569 |
+
const tick = () => { syncTimes(); if (isPlaying) rafId = requestAnimationFrame(tick); };
|
|
|
|
|
|
|
|
|
|
|
|
|
| 570 |
rafId = requestAnimationFrame(tick);
|
| 571 |
}
|
| 572 |
function stopRaf() {
|
| 573 |
if (rafId) { cancelAnimationFrame(rafId); rafId = null; }
|
| 574 |
syncTimes();
|
| 575 |
}
|
|
|
|
| 576 |
async function play() {
|
| 577 |
+
ensureCtx();
|
| 578 |
+
// Fire the iOS unlock SYNCHRONOUSLY inside the user gesture stack —
|
| 579 |
+
// before any await — so Safari registers it as a user-initiated
|
| 580 |
+
// playback. Calling ctx.resume() and starting the silent source
|
| 581 |
+
// both have to happen within the same gesture-induced call.
|
| 582 |
+
unlockIOSAudio();
|
| 583 |
+
if (ctx.state !== 'running') {
|
| 584 |
+
const resumed = ctx.resume();
|
| 585 |
+
// Some Safaris return undefined here; guard before awaiting.
|
| 586 |
+
if (resumed && typeof resumed.then === 'function') await resumed;
|
| 587 |
+
}
|
| 588 |
+
startSources(pausePos);
|
| 589 |
}
|
| 590 |
function pause() {
|
| 591 |
+
const pos = currentPos();
|
| 592 |
+
stopSources();
|
| 593 |
+
pausePos = Math.min(duration, pos);
|
| 594 |
}
|
| 595 |
function seekTo(t) {
|
| 596 |
+
const wasPlaying = isPlaying;
|
| 597 |
+
if (wasPlaying) stopSources();
|
| 598 |
+
pausePos = Math.max(0, Math.min(duration - 0.01, t));
|
| 599 |
+
if (wasPlaying) startSources(pausePos);
|
| 600 |
+
else syncTimes();
|
| 601 |
}
|
| 602 |
+
function paintSlider() {
|
| 603 |
+
slider.style.setProperty('--p', `${slider.value}%`);
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 604 |
}
|
| 605 |
|
|
|
|
| 606 |
const onPlayClick = async () => {
|
| 607 |
+
if (!isPlaying) {
|
| 608 |
await play();
|
| 609 |
playBtn.dataset.state = 'playing';
|
| 610 |
playBtn.innerHTML = ICON_PAUSE;
|
|
|
|
| 617 |
const onScrubClick = (e) => {
|
| 618 |
const rect = scrubber.getBoundingClientRect();
|
| 619 |
const pct = (e.clientX - rect.left) / rect.width;
|
| 620 |
+
seekTo(pct * duration);
|
| 621 |
};
|
| 622 |
const onSlider = () => { mix = slider.value / 100; applyMix(); paintSlider(); };
|
| 623 |
const mixEnds = document.querySelectorAll('#tryPlayer .mix-end');
|
|
|
|
| 635 |
playBtn.dataset.state = 'paused';
|
| 636 |
playBtn.innerHTML = ICON_PLAY;
|
| 637 |
slider.value = 100; mix = 1.0;
|
| 638 |
+
paintSlider(); syncTimes();
|
| 639 |
|
| 640 |
playBtn.addEventListener('click', onPlayClick);
|
| 641 |
scrubber.addEventListener('click', onScrubClick);
|
| 642 |
slider.addEventListener('input', onSlider);
|
| 643 |
|
|
|
|
|
|
|
|
|
|
|
|
|
| 644 |
return {
|
| 645 |
+
get isPlaying() { return isPlaying; },
|
| 646 |
+
getPosition: currentPos,
|
| 647 |
+
hasVariant(v) { return v in enhancedTracks; },
|
| 648 |
+
/** Swap which enhanced track is heard — seamless gain change, no restart. */
|
| 649 |
+
setActiveVariant(v) {
|
| 650 |
+
if (!(v in enhancedTracks)) return false;
|
| 651 |
+
active = v;
|
| 652 |
+
applyMix();
|
| 653 |
+
return true;
|
| 654 |
+
},
|
| 655 |
async play() {
|
| 656 |
+
if (isPlaying) return;
|
| 657 |
await play();
|
| 658 |
playBtn.dataset.state = 'playing';
|
| 659 |
playBtn.innerHTML = ICON_PAUSE;
|
| 660 |
},
|
| 661 |
seekTo,
|
| 662 |
pauseIfPlaying() {
|
| 663 |
+
if (isPlaying) {
|
| 664 |
pause();
|
| 665 |
playBtn.dataset.state = 'paused';
|
| 666 |
playBtn.innerHTML = ICON_PLAY;
|
| 667 |
}
|
| 668 |
},
|
| 669 |
dispose() {
|
| 670 |
+
stopSources();
|
|
|
|
| 671 |
playBtn.removeEventListener('click', onPlayClick);
|
| 672 |
scrubber.removeEventListener('click', onScrubClick);
|
| 673 |
slider.removeEventListener('input', onSlider);
|
| 674 |
for (const [btn, h] of mixEndHandlers) btn.removeEventListener('click', h);
|
| 675 |
+
if (ctx) ctx.close();
|
|
|
|
|
|
|
|
|
|
| 676 |
},
|
| 677 |
};
|
| 678 |
}
|