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# Introduction
## Meshes
Let's revisit the generative 3D pipeline.
![3D Pipeline](https://huggingface.co/datasets/huggingface/documentation-images/resolve/main/ml-for-3d-course/3d-pipeline.png)
Earlier in the course, we discussed the limitations of the mesh side of the pipeline, particularly with Marching Cubes, which produces dense and rough meshes unsuitable for production.
![Marching Cubes Head](https://huggingface.co/datasets/dylanebert/ml-for-3d-course/resolve/main/Marchingcubes-head.png)
This is no longer the full story.
Recent advancements have emerged, allowing the conversion of dense meshes to low-poly meshes differentiably.
![MeshAnything Demo](https://huggingface.co/datasets/dylanebert/ml-for-3d-course/resolve/main/meshanything-demo.gif)
In this unit of the course, we'll cover:
- Marching Cubes
- Mesh Generation
Let's get started!

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