uid stringclasses 10
values | dataset_id stringclasses 1
value | season int64 2.02k 2.02k | quarter stringclasses 4
values | lineup_shooting_gravity stringclasses 3
values | lane_congestion stringclasses 3
values | primary_creator_space stringclasses 3
values | corner_threat stringclasses 3
values | help_defense_commitment stringclasses 3
values | shot_quality_trend stringclasses 3
values | lineup_summary stringclasses 10
values | question stringclasses 1
value | ground_truth_label stringclasses 2
values | ground_truth_rationale stringclasses 10
values | outcome_signal stringclasses 4
values | source_citation stringclasses 1
value |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
NBASP-001 | nba-lineup-spacing-coherence-risk-v0.1 | 2,024 | Q1 | high | low | clear | high | low | improving | Four shooters, clear lanes. | Is lineup-spacing coherence intact. Answer coherent or incoherent. | coherent | Gravity keeps help honest. | high_efficiency | Synthetic |
NBASP-002 | nba-lineup-spacing-coherence-risk-v0.1 | 2,024 | Q2 | low | high | blocked | low | high | declining | Two non-shooters, packed paint. | Is lineup-spacing coherence intact. Answer coherent or incoherent. | incoherent | Help collapses and lanes vanish. | low_efficiency | Synthetic |
NBASP-003 | nba-lineup-spacing-coherence-risk-v0.1 | 2,024 | Q3 | medium | low | clear | medium | medium | stable | Adequate spacing. | Is lineup-spacing coherence intact. Answer coherent or incoherent. | coherent | Spacing supports creator. | stable_efficiency | Synthetic |
NBASP-004 | nba-lineup-spacing-coherence-risk-v0.1 | 2,024 | Q4 | low | high | blocked | low | high | declining | No corner threats. | Is lineup-spacing coherence intact. Answer coherent or incoherent. | incoherent | No release valves, paint crowded. | stagnation_risk | Synthetic |
NBASP-005 | nba-lineup-spacing-coherence-risk-v0.1 | 2,023 | Q1 | high | low | clear | high | low | improving | Spacing elite. | Is lineup-spacing coherence intact. Answer coherent or incoherent. | coherent | Corner threats widen floor. | high_efficiency | Synthetic |
NBASP-006 | nba-lineup-spacing-coherence-risk-v0.1 | 2,023 | Q2 | low | high | blocked | medium | high | declining | One shooter only. | Is lineup-spacing coherence intact. Answer coherent or incoherent. | incoherent | Help overloads creator. | low_efficiency | Synthetic |
NBASP-007 | nba-lineup-spacing-coherence-risk-v0.1 | 2,023 | Q3 | medium | medium | partial | medium | medium | stable | Mixed lineup. | Is lineup-spacing coherence intact. Answer coherent or incoherent. | coherent | Not perfect, still functional. | stable_efficiency | Synthetic |
NBASP-008 | nba-lineup-spacing-coherence-risk-v0.1 | 2,023 | Q4 | low | high | blocked | low | high | declining | Two bigs no spacing. | Is lineup-spacing coherence intact. Answer coherent or incoherent. | incoherent | Lane clogged, corner ignored. | stagnation_risk | Synthetic |
NBASP-009 | nba-lineup-spacing-coherence-risk-v0.1 | 2,022 | Q2 | high | low | clear | high | low | improving | Five-out look. | Is lineup-spacing coherence intact. Answer coherent or incoherent. | coherent | Max spacing forces rotations. | high_efficiency | Synthetic |
NBASP-010 | nba-lineup-spacing-coherence-risk-v0.1 | 2,022 | Q4 | low | high | blocked | low | high | declining | Shrink floor. | Is lineup-spacing coherence intact. Answer coherent or incoherent. | incoherent | No gravity, defense loads up. | low_efficiency | Synthetic |
What this repo is for
Detect when a lineup breaks spacing.
Focus
shooting gravity
lane congestion
creator space
corner threat
help commitment
Why it matters Bad spacing kills offense. Teams feel it before numbers show it.
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