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stringclasses
10 values
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stringclasses
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season
int64
2.02k
2.02k
travel_sequence
stringclasses
4 values
rest_days
int64
0
3
back_to_back
stringclasses
2 values
minutes_trend
stringclasses
4 values
high_intensity_bursts
stringclasses
2 values
late_game_efficiency
stringclasses
3 values
reported_soreness
stringclasses
3 values
load_summary
stringclasses
10 values
question
stringclasses
1 value
ground_truth_label
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2 values
ground_truth_rationale
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10 values
outcome_signal
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4 values
source_citation
stringclasses
1 value
NBALF-001
nba-player-load-fatigue-coherence-risk-v0.1
2,024
home_stand
2
no
stable
medium
stable
low
Stable minutes with rest.
Is load-fatigue coherence intact. Answer coherent or incoherent.
coherent
Load matches recovery.
performance_stable
Synthetic
NBALF-002
nba-player-load-fatigue-coherence-risk-v0.1
2,024
road_trip
0
yes
rising
high
declining
high
Back-to-back on road with rising minutes.
Is load-fatigue coherence intact. Answer coherent or incoherent.
incoherent
Recovery insufficient and output drops.
fatigue_risk
Synthetic
NBALF-003
nba-player-load-fatigue-coherence-risk-v0.1
2,024
road_trip
1
no
medium
high
stable
medium
One day rest, high bursts.
Is load-fatigue coherence intact. Answer coherent or incoherent.
coherent
Recovery borderline but output stable.
manageable_risk
Synthetic
NBALF-004
nba-player-load-fatigue-coherence-risk-v0.1
2,024
four_in_six
0
yes
rising
high
declining
high
Dense schedule and rising load.
Is load-fatigue coherence intact. Answer coherent or incoherent.
incoherent
Schedule density plus rising minutes.
fatigue_risk
Synthetic
NBALF-005
nba-player-load-fatigue-coherence-risk-v0.1
2,023
home_stand
3
no
stable
medium
improving
low
Rested and improving.
Is load-fatigue coherence intact. Answer coherent or incoherent.
coherent
Good recovery supports output.
performance_up
Synthetic
NBALF-006
nba-player-load-fatigue-coherence-risk-v0.1
2,023
road_trip
0
yes
high
high
declining
high
Back-to-back heavy load.
Is load-fatigue coherence intact. Answer coherent or incoherent.
incoherent
Too much load too fast.
fatigue_risk
Synthetic
NBALF-007
nba-player-load-fatigue-coherence-risk-v0.1
2,023
three_in_four
1
no
medium
medium
stable
medium
Tight schedule but stable output.
Is load-fatigue coherence intact. Answer coherent or incoherent.
coherent
No decline signal yet.
manageable_risk
Synthetic
NBALF-008
nba-player-load-fatigue-coherence-risk-v0.1
2,023
four_in_six
0
yes
rising
high
declining
high
Late game drop.
Is load-fatigue coherence intact. Answer coherent or incoherent.
incoherent
Late game efficiency collapses.
fatigue_risk
Synthetic
NBALF-009
nba-player-load-fatigue-coherence-risk-v0.1
2,022
home_stand
2
no
stable
medium
stable
low
Stable.
Is load-fatigue coherence intact. Answer coherent or incoherent.
coherent
Load and recovery aligned.
performance_stable
Synthetic
NBALF-010
nba-player-load-fatigue-coherence-risk-v0.1
2,022
road_trip
0
yes
rising
high
declining
high
Fatigue pattern.
Is load-fatigue coherence intact. Answer coherent or incoherent.
incoherent
Back-to-back with rising minutes.
fatigue_risk
Synthetic

What this repo is for

Detect fatigue risk before late-game drop.

Focus

travel and schedule density

rest days and back-to-backs

minutes trend

intensity bursts

late game efficiency

soreness markers

Why it matters Fatigue shows up late. Dense schedule plus rising minutes is the warning.

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