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3D Multi-view Rendering Dataset (Objaverse / GObjaverse)

[3/25/2026] Update: The data is temporarily incomplete and is actively being uploaded...

This repository hosts parquet-formatted multi-view rendering data for 3D assets. It contains three uploaded folders:

  • gobjaverse_parquet/ (1.1T): original views from the GObjaverse dataset.
  • complete-objaverse-parquet/ (1.4T): custom "more complete view" renders.
  • complete-objaverse-top/ (852.7G): top-to-down views with azimuth sampling.

Dataset splits

1) gobjaverse_parquet

  • Source: original GObjaverse view set.
  • Per object: one parquet file.
  • Main usage: baseline view supervision from original camera settings.

2) complete-objaverse-parquet

  • Source: custom rendering pipeline with denser/more complete coverage.
  • Per object: one parquet file.
  • Typical view count in generation scripts: 36 canonical views + optional top views merged during parquet building.

3) complete-objaverse-top

  • Source: top-to-down render pass.
  • Purpose: improve overhead viewpoint coverage that is usually underrepresented in horizon-only renderings.
  • Used together with complete views during parquet construction.

Rendering view config (from objaverse-rendering)

The rendering behavior is defined in objaverse-rendering/scripts/blender_script.py:

  • Engine: CYCLES (used by distributed launcher).
  • Resolution: 512 x 512.
  • Output image format: PNG with RGBA.
  • Camera focal setup:
    • lens = 35
    • sensor_width = 32
    • camera distance derived from FoV:
      • fov = 2 * atan(sensor_width / (2 * lens))
      • camera_dist = 0.5 / sin(fov / 2)
  • Camera orbit sampling:
    • Azimuth: uniform sweep over [0, 2pi) with theta = i / N * 2pi.
    • Elevation: fixed horizon angle (phi = 90 deg in spherical coordinates), i.e. near zero elevation around the object.
  • In this repo's launcher (objaverse-rendering/scripts/distributed_blender.py), --num_images 6 is used for that specific run config.

Azimuth / Elevation by folder

Angles below are in degrees.

complete-objaverse-parquet

This split is a merged parquet of:

  1. base complete views (view_id 0-35), and
  2. top views (view_id 36-47) from complete-objaverse-top.
  • Base complete views (view_id 0-35):
    • Elevation set: {0, 30, 60}.
    • For each elevation: azimuth is uniformly sampled over 12 views:
      • azimuth = {0, 30, 60, ..., 330}.
  • Top merged views (view_id 36-47):
    • Elevation: 90 (implemented numerically as 90 - 1e-12 in render code to avoid singularity).
    • Azimuth: 0, 30, 60, ..., 330 (12 views).

complete-objaverse-top

  • Number of views per object: 12.
  • Elevation: top-down (90, numerically 90 - 1e-12 in code).
  • Azimuth: uniform 12-step sweep:
    • azimuth = {0, 30, 60, ..., 330}.

gobjaverse_parquet

  • This split keeps the original GObjaverse camera views.
  • Each object parquet stores 40 views (200 key-value rows = 40 views x 5 assets per view).
  • Azimuth/elevation are read from per-view camera JSON entries (00000.json ... 00039.json) inside parquet:
    • azimuth/elevation should be treated as metadata from JSON (recommended source of truth),
    • therefore elevation is not a single globally fixed value in this split.

Example file tree (Hugging Face dataset layout)

<dataset-root>/
β”œβ”€β”€ README.md
β”œβ”€β”€ gobjaverse_parquet/
β”‚   β”œβ”€β”€ 0/
β”‚   β”‚   β”œβ”€β”€ 10228.parquet
β”‚   β”‚   └── ...
β”‚   β”œβ”€β”€ 1/
β”‚   └── ...
β”œβ”€β”€ complete-objaverse-parquet/
β”‚   β”œβ”€β”€ 0/
β”‚   β”‚   β”œβ”€β”€ 10228.parquet
β”‚   β”‚   └── ...
β”‚   └── ...
└── complete-objaverse-top/
    β”œβ”€β”€ 0/
    β”‚   β”œβ”€β”€ 10228/
    β”‚   β”‚   └── campos_512_v4/
    β”‚   β”‚       β”œβ”€β”€ 0000/
    β”‚   β”‚       β”‚   β”œβ”€β”€ rgba_0000.png
    β”‚   β”‚       β”‚   β”œβ”€β”€ nd_0000.png
    β”‚   β”‚       β”‚   └── nd_0000.exr
    β”‚   β”‚       β”œβ”€β”€ ...
    β”‚   β”‚       └── 0011/
    β”‚   β”‚   └── ...
    β”‚   └── ...
    └── ...

Notes:

  • Parquet folders are object-centric (<group_id>/<object_id>.parquet).
  • Top folder often stores per-view image files before/alongside parquet packaging.

Parquet file format

There are two parquet layouts in this dataset:

A) complete-objaverse-parquet format

  • Schema:
    • view_id (int64)
    • image_png (binary)
    • nd_png (binary)
  • Typical rows per object parquet: 48 (view_id from 0 to 47).
  • Interpretation: each row is one rendered view.

B) gobjaverse_parquet format

  • Schema:
    • keys (string)
    • values (binary)
  • Typical rows per object parquet: 200.
  • Interpretation: each row is one keyed asset blob, e.g.:
    • 00000.png
    • 00000_albedo.png
    • 00000_mr.png
    • 00000_nd.png
    • 00000.json
    • ... repeated across views.

Practical interpretation

  • One parquet file = one object.
  • In complete-objaverse-parquet, rows are view records.
  • In gobjaverse_parquet, rows are (key, binary payload) records.
  • Binary payloads can be decoded as PNG bytes (or JSON bytes for *.json entries).

Minimal loading example

import io
import pyarrow.parquet as pq
from PIL import Image

# 1) complete-objaverse-parquet: row-per-view
t1 = pq.read_table("complete-objaverse-parquet/0/10010.parquet")
r1 = t1.to_pylist()[0]
img = Image.open(io.BytesIO(r1["image_png"]))
nd = Image.open(io.BytesIO(r1["nd_png"]))
print("complete view_id:", r1["view_id"], img.size, nd.size)

# 2) gobjaverse_parquet: key-value blobs
t2 = pq.read_table("gobjaverse_parquet/0/10010.parquet")
rows = t2.to_pylist()
blob_map = {x["keys"]: x["values"] for x in rows}
img0 = Image.open(io.BytesIO(blob_map["00000.png"]))
nd0 = Image.open(io.BytesIO(blob_map["00000_nd.png"]))
json0 = blob_map["00000.json"].decode("utf-8")
print("gobj keys:", len(blob_map), "img0:", img0.size, "nd0:", nd0.size)
print("json snippet:", json0[:80])

Citation / usage note

If you use these data splits, please cite the following original sources:

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