Archery-Tether-Propulsion-Systems / blueprints /MARIONETTE-001_sail_drone.md
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Add blueprints archive: ARACHNE-001, MARIONETTE-001, AIRFOIL-CORDAGE-SYSTEM, PERSPECTIVE
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MARIONETTE-001: Sail Drone Spool System

Classification: Tethered Multi-Sail Propulsion
Status: IMPLEMENTED v1.0
Date: 2026-01-22
Source: src/physics/marionette_spool.py


1. CONCEPT OVERVIEW

The MARIONETTE SPOOL is a tethered sail constellation where:

  • Multiple sails on cables orbit a central spool
  • The spool is thrown by human, then takes over autonomously
  • A Champion brain (DreamerV3) controls sail pitch via cable lengths
  • Uses cascade-lattice as computational substrate
    COLLAPSED (pre-throw)          DEPLOYED (marionette mode)
    
         β”Œβ”€β”€β”€β”€β”€β”€β”€β”                      SAILS
         β”‚β–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ”‚                    β›΅     β›΅
         β”‚β–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ”‚β—„β”€β”€ All cables        \   /
         β”‚β–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ”‚    wound tight        \ /
         β”‚SPOOL  β”‚                    β”Œβ”€β”€β”€β”΄β”€β”€β”€β”
         β””β”€β”€β”€β”€β”€β”€β”€β”˜                    β”‚ SPOOL │◄── Champion brain
              β”‚                       β”‚CONTROLβ”‚    runs HERE
              β–Ό                       β””β”€β”€β”€β”¬β”€β”€β”€β”˜
           Human                          β”‚
           hand                      individual
                                     cable control

2. OPERATIONAL PHASES

Phase 1: WOUND

All cables coiled on spool drums.
Sails stacked/collapsed against spool body.
Human holds spool in hand.

Phase 2: THROW

Human throws spool with spin.
Velocity: 15-25 m/s
Spin: 10-30 rad/s

Phase 3: UNRAVELING

Centrifugal force pays out cables.
Sails deploy radially.
Spin rate increases (conservation of angular momentum).

Phase 4: TENSIONED

Cables at max extension.
Sails spread in constellation.
System is aerodynamically active.

Phase 5: MARIONETTE CONTROL

Champion brain reads tension from each drum.
Computes optimal cable length adjustments.
Controls sail pitch for:
  - Wind tacking (staying aloft)
  - Trajectory control
  - Formation maneuvers

3. SPOOL ARCHITECTURE

3.1 Physical Components

              β”Œβ”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”
              β”‚            SPOOL BODY                   β”‚
              β”‚  β”Œβ”€β”€β”€β”€β”€β”  β”Œβ”€β”€β”€β”€β”€β”  β”Œβ”€β”€β”€β”€β”€β”  β”Œβ”€β”€β”€β”€β”€β”    β”‚
              β”‚  β”‚DRUM β”‚  β”‚DRUM β”‚  β”‚DRUM β”‚  β”‚DRUM β”‚    β”‚
              β”‚  β”‚  0  β”‚  β”‚  1  β”‚  β”‚  2  β”‚  β”‚  N  β”‚    β”‚
              β”‚  β”‚ β—Žβ—Žβ—Ž β”‚  β”‚ β—Žβ—Žβ—Ž β”‚  β”‚ β—Žβ—Žβ—Ž β”‚  β”‚ β—Žβ—Žβ—Ž β”‚    β”‚
              β”‚  β””β”€β”€β”¬β”€β”€β”˜  β””β”€β”€β”¬β”€β”€β”˜  β””β”€β”€β”¬β”€β”€β”˜  β””β”€β”€β”¬β”€β”€β”˜    β”‚
              β”‚     β”‚        β”‚        β”‚        β”‚       β”‚
              β”‚  ╔══╧════════╧════════╧════════╧══╗    β”‚
              β”‚  β•‘     CHAMPION BRAIN (RSSM)      β•‘    β”‚
              β”‚  β•‘  β”Œβ”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β” β•‘    β”‚
              β”‚  β•‘  β”‚ Tension β†’ State β†’ Actions β”‚ β•‘    β”‚
              β”‚  β•‘  β””β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”˜ β•‘    β”‚
              β”‚  β•šβ•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•β•    β”‚
              β””β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”˜
                    β”‚        β”‚        β”‚        β”‚
                    β–Ό        β–Ό        β–Ό        β–Ό
                  CABLE    CABLE    CABLE    CABLE
                    β”‚        β”‚        β”‚        β”‚
                    β–Ό        β–Ό        β–Ό        β–Ό
                  SAIL     SAIL     SAIL     SAIL
                   β›΅       β›΅       β›΅       β›΅

3.2 Cable Drum Specs

Property Value Notes
Drum radius 30mm Per-sail drum
Cable length 15m Total wound
Max deployment 12m 80% of total
Cable diameter 2mm Dyneema/Spectra
Tension sensor Strain gauge Per-drum
Brake Magnetic Variable engagement

3.3 Champion Brain

The spool contains a trained DreamerV3 RSSM that:

  1. Observes: Tension from each cable drum
  2. Imagines: Future states via world model
  3. Decides: Cable length adjustments via actor
  4. Acts: Motor commands to drums
# Observation space (per drum)
tension: float      # N - current tension
tension_rate: float # N/s - rate of change
deployed_length: float  # m - cable extension

# Action space (per drum)  
length_adjust: float    # m - reel in (+) / pay out (-)
brake_engage: float     # 0-1 brake force

4. SAIL CONFIGURATION

Default: 6-Sail Ring

            β›΅ Sail 0 (0Β°)
           / 
          /   
    β›΅ 5 /     \ β›΅ 1 (60Β°)
    (300Β°)     \
         \     /
          \   /
    β›΅ 4   β•³   β›΅ 2 (120Β°)
    (240Β°) β”‚
           β”‚
         β›΅ 3 (180Β°)
Sail Angle Specialty
0 0Β° Upwind tack
1 60Β° Beam reach
2 120Β° Broad reach
3 180Β° Downwind
4 240Β° Broad reach
5 300Β° Beam reach

5. CONTROL MODES

5.1 Collective

All cables adjust together:

  • Reel in: System descends, spin increases
  • Pay out: System ascends, spin decreases

5.2 Cyclic

Sinusoidal variation around the ring:

  • Creates tacking motion
  • Allows trajectory control
  • Amplitude + phase controlled by champion

5.3 External Command ("Yondu Whistle")

Human can provide high-level direction:

  • Pitch/heading commands
  • Override vector
  • Recall signal

6. CASCADE-LATTICE INTEGRATION

The spool uses cascade-lattice for:

  1. HOLD: Human can inspect/override any decision
  2. Merkle Provenance: All actions are traced
  3. Distributed Compute: Multi-sail coordination
# From marionette_spool.py
cascade.register_component(self.spool_id, self)

7. PERFORMANCE ESTIMATES

Parameter Value Notes
Launch velocity 15-25 m/s Human throw
Initial spin 10-30 rad/s Wrist flick
Deployment time 2-3 s Cables fully extend
Loiter time Minutes Wind dependent
Max range 50-100m Before recall
Control bandwidth 10 Hz Champion inference

8. CROSS-REFERENCES

  • ARACHNE-001 - Forearm launcher (throw mechanism)
  • src/physics/hubless_dervish.py - Sail physics
  • src/visualization/dervish_viz.py - Visualization
  • src/ai/collective_intelligence.py - Multi-agent coordination

9. INTEGRATION: ARACHNE + MARIONETTE

The ARACHNE forearm launcher can serve as the throw mechanism:

    FOREARM RUNWAY ─────────────────────────► SAIL CONSTELLATION
    
    [ELBOW]                                          β›΅
       β•‘                                           β›΅ β•² β•± β›΅
       ║══elastic══[WRIST]══SPOOL══════throw══════►  β•²β”‚β•±
       β•‘                                            [SPOOL]
    [THUMB]                                           β”‚
       ↑                                          CHAMPION
    release                                        CONTROL

Advantages:

  • Higher launch velocity (elastic assist)
  • Consistent spin imparted
  • Human hand free after launch
  • Forearm becomes recall anchor

10. REVISION HISTORY

Version Date Changes
1.0 2026-01-22 Initial documentation from source