| --- |
| license: gpl-3.0 |
| tags: |
| - img2img |
| - denoiser |
| - image |
| --- |
| |
| # denoise_medium_v1 |
|
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| denoise_medium_v1 is an image denoiser made for images that have low-light noise. |
|
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| It performs slightly better than [denoise_small_v1](https://huggingface.co/vericudebuget/denoise_small_v1) on images that have less colorfull noise and can reconstruct a higher level of detail from the original. |
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| ## Model Details |
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|
| ### Model Description |
|
|
| <!-- Provide a longer summary of what this model is. --> |
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|
| - **Developed by:** [ConvoLite AI] |
| - **Funded by:** [VDB] |
| - **Model type:** [img2img] |
| - **License:** [gpl-3.0] |
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|
|
| ## Uses |
|
|
| <!-- Address questions around how the model is intended to be used, including the foreseeable users of the model and those affected by the model. --> |
| For comercial and noncomercial use. |
|
|
| ### Direct Use |
| For CPU, use the code below: |
| ``` python |
| import os |
| import torch |
| import torch.nn as nn |
| from PIL import Image |
| from torchvision.transforms import ToTensor |
| import numpy as np |
| from concurrent.futures import ThreadPoolExecutor |
| |
| class DenoisingModel(nn.Module): |
| def __init__(self): |
| super(DenoisingModel, self).__init__() |
| self.enc1 = nn.Sequential( |
| nn.Conv2d(3, 64, 3, padding=1), |
| nn.ReLU(), |
| nn.Conv2d(64, 64, 3, padding=1), |
| nn.ReLU() |
| ) |
| self.pool1 = nn.MaxPool2d(2, 2) |
| |
| self.up1 = nn.ConvTranspose2d(64, 64, 2, stride=2) |
| self.dec1 = nn.Sequential( |
| nn.Conv2d(64, 64, 3, padding=1), |
| nn.ReLU(), |
| nn.Conv2d(64, 3, 3, padding=1) |
| ) |
| |
| def forward(self, x): |
| e1 = self.enc1(x) |
| p1 = self.pool1(e1) |
| u1 = self.up1(p1) |
| d1 = self.dec1(u1) |
| return d1 |
| |
| def denoise_patch(model, patch): |
| transform = ToTensor() |
| input_patch = transform(patch).unsqueeze(0) |
| |
| with torch.no_grad(): |
| output_patch = model(input_patch) |
| |
| denoised_patch = output_patch.squeeze(0).permute(1, 2, 0).numpy() * 255 |
| denoised_patch = np.clip(denoised_patch, 0, 255).astype(np.uint8) |
| |
| original_patch = np.array(patch) |
| very_bright_mask = original_patch > 240 |
| bright_mask = (original_patch > 220) & (original_patch <= 240) |
| |
| denoised_patch[very_bright_mask] = original_patch[very_bright_mask] |
| |
| blend_factor = 0.7 |
| denoised_patch[bright_mask] = ( |
| blend_factor * original_patch[bright_mask] + |
| (1 - blend_factor) * denoised_patch[bright_mask] |
| ) |
| |
| return denoised_patch |
| |
| def denoise_image(image_path, model_path, patch_size=256, num_threads=4, overlap=32): |
| model = DenoisingModel() |
| checkpoint = torch.load(model_path, map_location=torch.device('cpu')) |
| model.load_state_dict(checkpoint['model_state_dict']) |
| model.eval() |
| |
| # Load and get original image dimensions |
| image = Image.open(image_path).convert("RGB") |
| width, height = image.size |
| |
| # Calculate padding needed |
| pad_right = patch_size - (width % patch_size) if width % patch_size != 0 else 0 |
| pad_bottom = patch_size - (height % patch_size) if height % patch_size != 0 else 0 |
| |
| # Add padding with reflection instead of zeros |
| padded_width = width + pad_right |
| padded_height = height + pad_bottom |
| |
| # Create padded image using reflection padding |
| padded_image = Image.new("RGB", (padded_width, padded_height)) |
| padded_image.paste(image, (0, 0)) |
| |
| # Fill right border with reflected content |
| if pad_right > 0: |
| right_border = image.crop((width - pad_right, 0, width, height)) |
| padded_image.paste(right_border.transpose(Image.FLIP_LEFT_RIGHT), (width, 0)) |
| |
| # Fill bottom border with reflected content |
| if pad_bottom > 0: |
| bottom_border = image.crop((0, height - pad_bottom, width, height)) |
| padded_image.paste(bottom_border.transpose(Image.FLIP_TOP_BOTTOM), (0, height)) |
| |
| # Fill corner if needed |
| if pad_right > 0 and pad_bottom > 0: |
| corner = image.crop((width - pad_right, height - pad_bottom, width, height)) |
| padded_image.paste(corner.transpose(Image.FLIP_LEFT_RIGHT).transpose(Image.FLIP_TOP_BOTTOM), |
| (width, height)) |
| |
| # Generate patches with positions |
| patches = [] |
| positions = [] |
| for i in range(0, padded_height, patch_size - overlap): |
| for j in range(0, padded_width, patch_size - overlap): |
| patch = padded_image.crop((j, i, min(j + patch_size, padded_width), min(i + patch_size, padded_height))) |
| patches.append(patch) |
| positions.append((i, j)) |
| |
| # Process patches in parallel |
| with ThreadPoolExecutor(max_workers=num_threads) as executor: |
| denoised_patches = list(executor.map(lambda p: denoise_patch(model, p), patches)) |
| |
| # Initialize output arrays |
| denoised_image = np.zeros((padded_height, padded_width, 3), dtype=np.float32) |
| weight_map = np.zeros((padded_height, padded_width), dtype=np.float32) |
| |
| # Create smooth blending weights |
| for (i, j), denoised_patch in zip(positions, denoised_patches): |
| patch_height, patch_width, _ = denoised_patch.shape |
| patch_weights = np.ones((patch_height, patch_width), dtype=np.float32) |
| if i > 0: |
| patch_weights[:overlap, :] *= np.linspace(0, 1, overlap)[:, np.newaxis] |
| if j > 0: |
| patch_weights[:, :overlap] *= np.linspace(0, 1, overlap)[np.newaxis, :] |
| if i + patch_height < padded_height: |
| patch_weights[-overlap:, :] *= np.linspace(1, 0, overlap)[:, np.newaxis] |
| if j + patch_width < padded_width: |
| patch_weights[:, -overlap:] *= np.linspace(1, 0, overlap)[np.newaxis, :] |
| |
| # Clip the patch values to prevent very bright pixels |
| denoised_patch = np.clip(denoised_patch, 0, 255) |
| |
| denoised_image[i:i + patch_height, j:j + patch_width] += ( |
| denoised_patch * patch_weights[:, :, np.newaxis] |
| ) |
| weight_map[i:i + patch_height, j:j + patch_width] += patch_weights |
| |
| # Normalize by weights |
| mask = weight_map > 0 |
| denoised_image[mask] = denoised_image[mask] / weight_map[mask, np.newaxis] |
| |
| # Crop to original size |
| denoised_image = denoised_image[:height, :width] |
| denoised_image = np.clip(denoised_image, 0, 255).astype(np.uint8) |
| |
| # Save the result |
| denoised_image_path = os.path.splitext(image_path)[0] + "_denoised.png" |
| print(f"Saving denoised image to {denoised_image_path}") |
| |
| Image.fromarray(denoised_image).save(denoised_image_path) |
| |
| if __name__ == "__main__": |
| image_path = input("Enter the path of the image: ") |
| model_path = r"path/to/model.pkl" |
| denoise_image(image_path, model_path, num_threads=12) |
| print("Denoising completed.") # Use the number of threads your processor has.) |
| ``` |
|
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|
|
| ### Out-of-Scope Use |
|
|
| <!-- This section addresses misuse, malicious use, and uses that the model will not work well for. --> |
|
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| If the image does not have a high level of noise, it is not recommended to use this model, as it will produce less than ideal results. |
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|
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| ## Training Details |
|
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| This model was trained on a single Nvidia T4 GPU for around one hour. |
|
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| ### Training Data |
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| Around 10 GB of publicly available images under the Creative Commons license. |
|
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| #### Speed |
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| With an AMD Ryzen 5 5500 it can denoise a 2k image in approx. 2 seconds using multithreading. Still have not tested it out with CUDA, but it's probably faster. |
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|
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| #### Hardware |
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| | Specifications | Minimum | Recommended | |
| |----------|----------|----------| |
| | CPU | Intel Core i7-2700K or something else that can run Python | AMD Ryzen 5 5500 | |
| | RAM | 4 GB | 16 GB | |
| | GPU | not needed | Nvidia GTX 1660 Ti | |
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|
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| #### Software |
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| Python |
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| ## Model Card Authors |
|
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| Vericu de Buget |
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| ## Model Card Contact |
|
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| [convolite@europe.com](mailto:convolite@europe.com) |
| [ConvoLite](https://convolite.github.io/selector.html) |